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-
- NAME
- yKick -- zKick like Kickstart file loader for A1000
-
- USAGE
- KICKFILE/K,START/N,END/N,TO/K,NORESET/S:
-
- KICKFILE or '-f' force next argument to be the kickfile
- START or '-s' set begin of fast memory (default: $200000)
- END or '-e' set end of fast memory (default: $400000)
- TO or '-o' write relocated A1000 kickload file
- NORESET or '-c' load kickstart file but don't reboot
-
- REQUIREMENTS
- o Amiga 1000 w/ RAM expansion which needs to be configured
- by "KickPatch" or "AddMem" and
- o The Commodore (or ZKick) A500/2000 kickfile37.175
-
- DISTRIBUTION
- This versions of yKick and AddMem are NOT in the PUBLIC DOMAIN.
- You can however freely distribute them if all parts listed in
- the original `Distfile' are distributed together AND WITHOUT
- COMMERCIAL PURPOSES!
-
- DESCRIPTION
- yKick allows the usage of Kickstart 2.0 for A1000 users who
- do not have an auto configurating memory board and therefor
- can not use Daniel Zenchelsky's ZKick.
-
- yKick takes advantage of the Amiga 1000 WOM which offers 256K
- of Kickstart memory at 0xFC0000. This is possible because the
- Kickstart file of V37.175 can easily be split.
-
- yKick splits the zKick Kickstart file V37.175 into two parts
- of 256K each and places one of them into your WOM and the
- other one into any location in your fast memory you like.
-
- yKick relocates and patches the Kickstart file for A1000 usage
- on every startup. You don't need to create an adapted Kick20
- file as you do when using versions of Bernd Harder's "Kickload"
- and "Kick2". Nevertheless, yKick is very fast.
-
- If you prefer the usage of Bernd Harder's "Kickload" for any
- reason yKick can be used to replace his hyper-slow "Kick2"
- tool with the yKick option '-o'.
-
- To install yKick you need the old Kickstart 1.x "Version" command
- and prepend the following to your startup-sequence
-
-
- Version1x >NIL: graphics.library 37
- If WARN
- yKick DEVS:Kickstart
- EndIf
-
- ;--- 2.0 STARTUP-SEQUENCE GOES HERE ---
-
- NOTE
- yKick replaces your 256K Kickstart (1.3 or less) but it needs
- the original 256K Kickstart reset code for a very short time
- when coming up. This reset code MUST NOT be patched!
- YOU CAN NOT use a Kickstart disk which is patched by
- "KickPatch" (supplied with some memory boards) or a similar
- application.
-
- You can however use AddMem before running yKick but you don't
- need AddMem when running Kickstart 2.0 with yKick. yKick will
- automatically add your fast memory to the system free pool
- during a reset.
-
- An improved version of AddMem is supplied with yKick. It
- does not cause a crash if you try to add memory twice.
- The here supplied version of AddMem can also be used to link
- additional fast memory AFTER yKick'ing to Kick 2.0.
-
- AUTHOR
- Tobias Ferber, Goethestraße 32, 76135 Karlsruhe, Germany
-
- Earn: ukjg@dkauni2.bitnet
- InterNet: ukjg@ibm3090.rz.uni-karlsruhe.de
-